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de:Khartu-alhu:Khartu-alzh:Khartu-al
The Aopoa Khartu-al ( Xi'an: Kal'tuāl (Proper); literally dire fly export; ) is an export model of the Qhire Khartu, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xi'an maneuvering rig, but control surfaces modified for human use and a more limited armament.
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Image | Name | Description |
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Qhire Khartu | It is the original military version that the Khartu-al is based on. |
"Harmony" | "Ocellus" | "Polar" | "Stormbringer" |
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The mysterious ship, nicknamed Quark but now known to be a Qhire Khartu, had been found derelict and pilotless by a naval recon squadron. Taken immediately to an undisclosed bunker for further study, unnamed scientists spent years trying to decipher and understand the damaged technology.[1]
The Khartu-al was exported to Human since the 2910s, it was offically the first Xi'an ship that is exported to Human.[2]
The Khartu-al (originally known as "Xi’an Scout") is the first Xi'an ship designed in the game. Its distinctive vertical flight mode has become a major design element as Xi'an culture has developed. The ship was first offered as part of the $23 million stretch goal in 2013, which aimed to create both the "Xi’an Scout" and to expand the game’s focus to alien races. The design is in part a reference to the mysterious "red ship," a vertical spacecraft that appeared in original landing zone mockup in 2012-11-19.[3][4]
2013-11-26 | First pre-concept sale [5] |
2014-06-20 | Khartu-al concept announcement and release.[6] |
2014-06-27 | First concept sale[6] |
2018-06-30 | Flight ready in Alpha 3.2.0.[7] |
Role | Contributors |
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Original Concept Artist | Elijah McNeal (first round), Eddie Del Rio (second round), Gary Sanchez (third round)[8] |
Chief Visual Officer | Chris Olivia[8] |
Lead Vehicle Artist | Chris Smith[8] |
Art Director | Mark Skelton, Paul Jones[8] |
Lead Writer | Dave Haddock[8] |
Manufacturer | AopoA |
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Max Crew | 1 (Pilot) |
Role | Light Fighter |
Cargo Cap. | None |
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